The Story of Office God Development (Part 1)

In the beginning God created the heaven and the earth, and then Steve Jobs created Adobe Flash, I think? And then Craig told me he was scrapping everything to start over from scratch in ActionScript3, and then the game sucked and was abandoned, but later development resumed, the gameplay was changed entirely, three times (from none to bad to decent), and now here we are. I may have also had an unrelated nervous breakdown in the middle of that.

Here’s a look at some of the early mockups and versions of the game!

capsuleman plus furniture1

First ever render of the 3D primitive “toy” world. The idea of reducing an office to a friendly playset. Continue reading